Saving Private Ryan: Audio Dub

BEST EXPERIENCED THROUGH HEADPHONES

I’ve recently started experimenting with dubbing audio in various video game and movie scenes. Here is my second project which is an edit of the opening beach scene from Saving Private Ryan. All sounds effects except for some gun fire and the explosions were all recorded by me. Spent about two hours doing multiple takes of character lines making sure they were executed in a way I believed fit for the visuals. All audio mixing and placement was done in Logic Pro and the final edit was put together in After Effects.

Bullet hit sound effects were created by shooting a paper clip with a rubber band against a steel bottle. Bullet casings firing was created by dropping a 1/4 bold onto a concrete floor from various heights. Moments in which a helmet is fired at was created by filling the steel bottle with a small amount of water and flicking the side with either my finger or a spoon.

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Self Portrait – UPDATED

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Most people know me as an energetic, fun, loud-mouthed person who always has something to say. I agree with them; but to an extent. Whenever I find myself in a situation in which others are looking for input, whether it be for a community, project or anything else in which critique is asked, I tend to keep quiet. This is not always the case, but I find myself listening to what everyone else has to say rather than voicing my own opinions. This is most likely an attribute connected to my anxiety for fear that I will say the wrong thing or people will disagree and shun me for my opinion or suggestion. Transferring this onto paper came out in just the way I imagined it would. The dark shading on the side of my body with the eyebrow was done to give off a sense that the person within the image was unsure of something and made the decision to stick to the shadows. The body having the enlarged ear tilted toward the camera and into the light displays that the person in the photo is up for hearing. The removal of the mouth puts the cherry on top by showing that the person in the image (myself) does not have the ability to express themselves to others and instead stays toward the back listening to all others. I am extremely happy with how this image came out for when it comes to drawing faces I am not that good with proportions nor shading. I was extremely anxious about how a self portrait would end up coming out due to the fact that it is an image of myself that I am creating. If you feel that the image does not look good or the way you wanted, you reflect that onto yourself for it is an image of you; the quality of the image makes you feel that way about yourself as a person. I am glad to say that I am extremely proud of how well this image came out and therefore feel no negativity toward myself or the piece for the way it came out. I feel even better about the image after taking some advice from my professor that were attributed to the shading and use of highlights; preferably in the hair.

Total time spent working: 21 hours, 3 minutes.

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Character Project

 

For my character project I decided to go with a lengthy alien like appearance. Everything in the entire process was quite easy except for getting the texture maps to work correctly, but that was mainly on my part due to forgetting to UV map the character and causing overlapping. Overall I am very happy with how the final character came out.

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Self Portrait

finalEXPORT

Most people know me as an energetic, fun, loud-mouthed person who always has something to say. I agree with them; but to an extent. Whenever I find myself in a situation in which others are looking for input, whether it be for a community, project or anything else in which critique is asked, I tend to keep quiet. This is not always the case, but I find myself listening to what everyone else has to say rather than voicing my own opinions. This is most likely an attribute connected to my anxiety for fear that I will say the wrong thing or people will disagree and shun me for my opinion or suggestion. Transferring this onto paper came out in just the way I imagined it would. The dark shading on the side of my body with the eyebrow was done to give off a sense that the person within the image was unsure of something and made the decision to stick to the shadows. The body having the enlarged ear tilted toward the camera and into the light displays that the person in the photo is up for hearing. The removal of the mouth puts the cherry on top by showing that the person does not have the ability to express themselves to others and instead stays toward the back listening to all others. I am extremely happy with this image came out for when it comes to drawing faces I am not that good with proportions nor shading. I was extremely anxious about how a self would come out in particular due to the fact that it is an image of yourself that you are creating. If you feel that image does not look good or the way you wanted, you reflect that onto yourself for it is an image of you; the quality of the image makes you feel that way about yourself as a person. I am glad to say that I am extremely proud of how well this image came out and therefore feel no negativity toward myself or the piece for the way it came out.

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Marionette Project

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For my marionette I wanted it to have a lengthy body appearance; something human like in all aspects besides proportions. I went with a dark color scheme and added texture and damage to the wood pieces to give it an aged look and to increase the creepiness factor. I enjoyed trying to configure the sting control system for the marionette as well as adding the damaged appearance to the previously cut out and sculpted wood pieces. I found it difficult to attach the limbs to each other as it was difficult to keep the puppet still as the Epoxy dried. Over all I am happy with how the project came out and hope to keep this piece of handcrafted work for years to come.

 

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Character Project Update

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COMIC PAGE

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For my Iroquois creation story, the style of drawing and color selection matches their traditional art style; basic shapes and use of colors. Iroquois drawings consisted of a variety of different symbols that would easily allow another member of the tribe to understand what another person was trying to communicate. These symbols were very basic in detail and used a variety of sharp and smooth corners. For example, to illustrate the word “snake”, they would simply draw a small wavy line with an oval at the end; representing the head. But to describe lightning they would use rapid, sharp lines; showing the intensity of the lightning. As for color use, Iroquois were limited to various dyes due to the materials they had available such as berries, sea shells, red clays and  buffalo organs. Much like their use of lines, color use was extremely simplified but was able to easily communicate a message or idea.

In chapter two of Scott McCloud’s book “Understanding Comics: The Invisible Art”, he discusses the use of symbols in comics; the ability to get points across without the use of words.  For example, by illustrating the basic contours of a face and/or expression, the fact that a character is angry can be communicated to the reader without the use of a thought or speech bubble (in which the character would most likely say something in a sarcastic or angered way). This is visible in panel two of my comic in which one of the character’s facial expression clearly shows a frowning face and slanted eyes; indicators of being enraged. The message is further brought out by the alarming red background, but even without color in the inked version of the comic we can see that the character is angered through the use of basic shapes and lines. Another link to McCloud’s book is how symbols can give the reader an idea of a character’s emotions, which is located in the book on chapter five. In panel three, there is a diagonal direction of movement, from the character in the far background, down the other character’s arm, across his torso to his opposing arm, and straight into the next panel. In order to draw your attention to the left side of this panel first AND give an idea of the character’s emotions, red exclamation points are placed above the character’s head. These symbols communicate to the reader that the character is in an unnerved state. A smaller example of this is in panel two; the straight lines shooting off the surface of the character’s head. These show an element of shock in the character’s illustrated emotion and further communicate his feelings in that moment. These examples are how my comic relates to traditional Iroquois drawings as well as elements discussed in Scott McCloud’s book.

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